Starts playing when the player is in the vicinity of SCP-049. It continues to play until the player exit the tunnels. SCP-049's Containment Chamber: Starts playing when the player takes the elevator down to the tunnels. This track was intended to be used with SCP-1025, but Regalis decided to use it with SCP-012 instead. SCP-012's Containment Chamber: Upon SCP-012 being triggered. The sounds of oriental instruments were then added onto the track in post. The song contains samples of Regalis playing the drums and his friend playing the guitar and screaming. The song will play from one of the monitors in its containment chamber where a personnel had sent a sound file with a rendition of the composition written on SCP-012. It continues to play until the player exits the area. Maintenance Tunnels and Storage Area 6: Starts playing when the player takes the elevator down to the lower level. It continues to play until the player escapes the area. The Trench: Starts playing when the player is transported to the trench. It continues to play until the player either escapes the dimension or enters the trench. Pocket Dimension: Starts playing once the player is in the dimension. SCP-106's Containment Chamber: Upon SCP-106 appearing in its chamber during the Recall Protocol. Starts playing when SCP-106 is chasing the player. Starts playing when the player either smokes SCP-420-J or consumes a cup of 420/Weed/Dope/Green Dragon from SCP-294. It also plays briefly during the game's initial loading screen. It continues to play throughout the area until the player exits the zone. It continues to play throughout the area until the player exits the zone.Ĭreated using a mix of two tracks composed by FireFox and Kevin MacLeod.Įntrance Zone: Starts playing when the player enters the zone. Heavy Containment Zone: Starts playing when the player enters the zone. It continues to play until the player leaves the Light Containment Zone. SCP-173's Containment Chamber: Starts playing when the player enters the chamber. SCP-1162's containment chamber: Plays briefly after the coin has been selected in the player's inventory. It continues to play until the player enters SCP-173's containment chamber. It continues to play throughout the menu and loading screens until the game starts.Ĭlass-D Cells: Starts playing when D-9341 wakes up. Community: An active development team that puts the community feedback first.Starts playing once the main menu finishes loading.Frequent Updates: New content and bug fixes will be frequently added.Map Creator: Create, design and play your own custom map, for use in game.Random Sites: Our random site generator gives a new facility every time you play.Breach Gamemode: Multiplayer gamemode, where you can become SCP entity, guards, etc.Containment Breach: Co-op and Multiplayer Containment Breach with up to 64 players.SCP:CB Multiplayer breach gamemode currently has 9 playable SCP entities, and overall more than 30 SCP entities. SCP:CB Multiplayer has different gamemode, called breach mode, you and other players can become one of the staff/anomalous entities and experience breach from another perspective. When a catastrophic containment breach occurs at a facility, your main goal is to get out of the facility. The game is about a facility called Site-19 containing anomalous entities known as SCPs. Free multiplayer survival horror game based on stories from the SCP Foundation Wiki.
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